DFS Value Calculator

Calculate points per dollar and evaluate player value for DFS

Formula:PPD = (Projected Points / Salary) × 1000

Player Analysis

Enter player projection and salary

$

Value Analysis

Player value breakdown

Points Per Dollar
2.67
Good Value

Value Rating

64/100

Floor PPD

1.60

Ceiling PPD

4.00

Volatility

90%

Projection Range

Floor: 12 ptsProj: 20 ptsCeiling: 30 pts
Recommendation: GPP-worthy - high ceiling provides tournament upside

Example Players

Load common DFS player scenarios

PPD Thresholds

General value guidelines

Excellent
3.0+
Good
2.5-3.0
Fair
2.0-2.5
Below Avg
1.5-2.0
Poor
<1.5

Quick Answer

TL;DR summary

DFS value is measured by Points Per Dollar (PPD) - simply divide projected points by salary, then multiply by 1000. A player projected for 20 points at $8,000 salary = 2.5 PPD. Generally, you want players at 2.5+ PPD for cash games and higher ceiling/PPD combos for GPPs.

Key Facts About DFS Value

Important things to know

  • Points Per Dollar (PPD) = (Projected Points / Salary) × 1000
  • Target 2.5+ PPD for cash games to build consistent lineups
  • GPPs require balancing value with ceiling potential
  • Position-adjusted value accounts for positional scarcity
  • Floor matters for cash games, ceiling matters for GPPs
  • Ownership percentage affects GPP value (leverage)
  • Value alone doesn't win - you need the right combination of players

Frequently Asked Questions

Common DFS value questions

What is Points Per Dollar (PPD)?

PPD is the standard DFS value metric calculated as (Projected Points / Salary) × 1000. A player projected for 20 points at $8,000 salary has a PPD of 2.5. Higher PPD indicates better value relative to cost, helping you fit more projected points under the salary cap.

What is a good PPD target?

For cash games, target 2.5+ PPD across your lineup to ensure you're getting value. For GPPs, you might accept lower PPD from high-ceiling studs if their upside justifies the cost. The key is maximizing total projected points within the salary cap.

How do floor and ceiling affect value?

Floor is the safe projection (10th percentile outcome), while ceiling is the upside (90th percentile). Cash games prioritize floor - consistent players who won't bust. GPPs prioritize ceiling - players who can explode and differentiate your lineup from the field.

Should I always pick the highest PPD players?

No. Building an optimal lineup requires balancing value with projected points, positional scarcity, and game stacks. Sometimes paying up for a stud at a scarce position (like tight end in NFL) is worth the lower PPD if it provides a floor/ceiling advantage.

How does ownership affect value in GPPs?

High-owned players need to perform well or your lineup falls behind the field. Low-owned players provide leverage - if they hit their ceiling, you gain on most of the field. True GPP value considers both projection and ownership percentage.