Calculate speed figures for horse racing performances. Compare times across different distances by converting to standardized figures.
+ = slow track, - = fast track
Typically 15-18 for sprints, 10-12 for routes
Speed Figure
100
Stakes Quality
Raw Figure
100
Before variant adjustment
vs Par
+0.00s
Slower than par
110+
Top Class
100-109
Stakes
90-99
Above Avg
80-89
Average
70-79
Below Avg
<70
Maiden
Quick-start with common scenarios
Speed figures convert race times into comparable numbers across different distances and tracks. A higher figure means faster performance. Formula: Figure = Par Figure + (Par Time - Actual Time) × Points Per Second. A horse running 1 second faster than par at 15 points/second earns 15 extra points.
Speed figures convert race times into standardized numbers that account for distance and track conditions. This allows you to compare performances across different races. A horse earning a 90 at 6 furlongs can be compared to one earning an 85 at 1 mile.
Basic formula: Figure = Base (often 100) + (Par Time - Actual Time) × Points Per Second. If par for 6 furlongs is 69.0 seconds and a horse runs 68.0, that's 1 second fast. At 15 points/second, the figure is 100 + 15 = 115.
Track variant measures how fast or slow the track was on a given day. If the average winner ran 2 seconds slower than normal, the variant is +2 (slow). Figures are adjusted by subtracting the variant from raw figures.
For thoroughbreds: 70-80 is below average, 80-90 is average, 90-100 is above average, 100-110 is stakes quality, 110+ is top class. Kentucky Derby winners typically run 110-120. Secretariat's Belmont was around 140.
Beyer figures use proprietary par times and track variants researched over decades. They appear in Daily Racing Form. Other systems like Thoro-Graph, Brisnet, and Timeform use different methodologies but similar concepts.